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BackAndForward
- Class in
sample.tank
Sample implementation of a tank controller.
BackAndForward()
- Constructor for class sample.tank.
BackAndForward
BattleField
- Class in
net.sf.tankbattles.configuration
The place where the battle happens.
BattleField()
- Constructor for class net.sf.tankbattles.configuration.
BattleField
Default constructor just initializes an empty collection for the obstacles.
BattleFieldNode
- Class in
net.sf.tankbattles.scene.map
The scene graph node for the battlefield.
BattleFieldNode(BattleField, PhysicsSpace)
- Constructor for class net.sf.tankbattles.scene.map.
BattleFieldNode
Constructor for initializing a battlefield, based on a mission configuration.
beforeStep(PhysicsSpace, float)
- Method in class net.sf.tankbattles.scene.camera.
ChaseCameraUpdateCallback
Nothing happens before physics update step.
BulletHitEvent
- Class in
net.sf.tankbattles.simulation.events
BulletHitEvent()
- Constructor for class net.sf.tankbattles.simulation.events.
BulletHitEvent
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