A B C D E F G I L M N O P R S T U W

T

Tank - Class in net.sf.tankbattles.configuration
An individual tank involved in the battle.
Tank() - Constructor for class net.sf.tankbattles.configuration.Tank
 
TankBattles3D - Class in net.sf.tankbattles
3D implementation of the simulator.
TankBattles3D(Mission) - Constructor for class net.sf.tankbattles.TankBattles3D
Simple constructor.
TankBattlesConfigurationParser - Interface in net.sf.tankbattles.configuration.xml
Interface for the configuration parsers for Tank Battles.
TankBattlesDummyParser - Class in net.sf.tankbattles.configuration.xml
Dummy implementation of the parser.
TankBattlesDummyParser() - Constructor for class net.sf.tankbattles.configuration.xml.TankBattlesDummyParser
 
TankNode - Class in net.sf.tankbattles.scene.tank
 
TankNode(PhysicsSpace, Tank, TerrainBlock) - Constructor for class net.sf.tankbattles.scene.tank.TankNode
 
TargetChangeAction - Class in net.sf.tankbattles.scene.camera
InputAction to be binded to the TAB key for changing the chase camera target.
TargetChangeAction(CustomChaseCamera) - Constructor for class net.sf.tankbattles.scene.camera.TargetChangeAction
Constructor already sets the chase camera.
Team - Class in net.sf.tankbattles.configuration
A Team involved in the battle.
Team() - Constructor for class net.sf.tankbattles.configuration.Team
Default constructor just creates the empty tank collection.
TextureHelper - Class in net.sf.tankbattles.scene
Encapsulates the details of texture loading and default configuration.
TextureHelper() - Constructor for class net.sf.tankbattles.scene.TextureHelper
 
ThreadController - Class in net.sf.tankbattles.simulation
Controls the threads of the simulators.
TRAS - Static variable in class net.sf.tankbattles.scene.tank.TankNode
 
turnOff() - Method in class net.sf.tankbattles.scene.tank.radar.RadarNode
 
turnOn() - Method in class net.sf.tankbattles.scene.tank.radar.RadarNode
 

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